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  1. If you feel an opponent has broken a rule in your game contact admins through the forum and they will make a decision based on the rec.
  2. Admins decisions are final.

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Rules
1) Continent
2) Plain
3) Deposits - «lean»
4) Start options – AOP 10pt  $$$
5) Balloon - start with balloon
6) 18th century - immediate.
7) Capture - without capture of peasants
8) No art, towers, walls, warships and transporters or fences.
9) Score game (30 min)
10) Hills are not allowed
11) One game home and one game away versus all other players.
12) The construction of  fishing boats is allowed.
13) Market trade (except for the first main one) must be made without pause
14) No buildings to be constructed on or very near to the pt line as to interfere with the fight.
15) Default speed mode is slow , unless agreed by both players.
16) Do not change game speed after the game has started.
17) If the units of one of the players crossed the pt line and this causes losses in the opponent's units', then both players must equalize their armies or replay the game.
18) Autosave must be used.
19 Raids allowed ( Raids are flanking tactics).
20) No abusive or distracting text. At all times play fair.
 
Points and Nations
1) Each player has to play each opponent twice in each "season"- Home and Away.

2) The player deemed to be playing at home can choose the nation for both players or elect to have a free     -nation game.
4) Points are awarded as follows:
  • Home win = 2 points
  • Away win   = 3 points    
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After all games have been played the player with the highest points score is declared [_EnG_] League Champion.Games can be played in any order as the players meet each other in the shell.
In the event that 1 or more players become inactive before the league ends their games will be deleted from the league and any points removed
If 2 or more players have equal points at the end of the league their performances against each other will decide the winner.
If this does not decide the winner a 1 game playoff will decide.